colors flatted in on the mansion ground floor

now that this is done, i need to decide on how to fancy this up!

U1 mansion ground floor_2

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flatting!

i’m trying out a new technique for coloring my map: flatting.  this is used by comic book colorists and it looks like it may be the way to go.  so i’m slogging through some tutorial vids by professional colorists in the hopes that this will be another tool to add to my meager arsenal.

time to get going on an old pet project, U1 the sinister secret of saltmarsh

after a couple weeks of being mostly unplugged (much needed) i think it might be time to revisit something that i’ve wanted to do for quite a while now: map out the module U1 the sinister secret of saltmarsh.  this is one of my all time favorite modules!

i think that my meager skills have progressed enough now that i can tackle this one.  here is the start:

U1 mansion ground floor_1

contours

i added the land contours.  i have to say i think i finally found an inking brush that i really like.  finally.

the contours really add a lot of definition to the map and i can only imagine how it will pop when i ink them in, as well as get some vegetation laid in.

the river, i think, is going to give me fits…

villiage_5